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Frontiers of Information Technology & Electronic Engineering >> 2022, Volume 23, Issue 7 doi: 10.1631/FITEE.2100593

Existence and practice of gaming: thoughts on the development of multi-agent system gaming

Affiliation(s): China Academy of Electronics and Information Technology, Beijing 100049, China; School of Information and Electronics, Beijing Institute of Technology, Beijing 100081, China; School of Information and Communication Engineering, Beijing University of Posts and Telecommunications, Beijing 100876, China; less

Received: 2021-12-30 Accepted: 2022-07-21 Available online: 2022-07-21

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Abstract

Game is a universal being in the universe. Starting with human understanding of the game process, we discuss the existence and practice of gaming, expound challenges in multi-agent gaming, and put forward a theoretical framework for a multiagent evolutionary game based on the idea of evolution and system theory. Taking the next-generation early warning and detection system as an example, we introduce the applications of multi-agent evolutionary game. We construct a multi-agent selforganizing game decision-making model and develop a multi-agent method based on reinforcement learning, which are significant in studying organized and systematic game behaviors in a high-dimensional complex environment.

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