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《信息与电子工程前沿(英文)》 >> 2015年 第16卷 第5期 doi: 10.1631/FITEE.1400351

Amethod of shadowpuppet figure modeling and animation

1. College of Computer Science and Technology, Zhejiang University, Hangzhou 310027, China.2. School of Art, Zhejiang University of Technology, Hangzhou 310023, China.3. College of Information Science and Technology, Zhejiang Shuren University, Hangzhou 310015, China

发布日期: 2016-01-05

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摘要

To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary, spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm.

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