
高临场感多投影面虚拟环境系统的设计与实现
贾庆轩1、宋荆洲1,2、孙汉旭1、高欣2、姚福生2
Research and Development of Highly Immersive Multi-projection Virtual Environment Systems
Jia Qingxuan1、 Xong Jingzhou1,2、 Sun Hanxu1、 Gao Xin2、 Yao Fusheng2
给出了高临场感多投影面虚拟环境系统的体系结构,研究了系统构建中的立体显示、图形分割、画面同步、几何校正、颜色校正等关键问题;采用基于联网PC驱动的技术、利用中低端的投影机和低性能网络设备,构建了一个五通道的220度宽视场角多投影面虚拟环境应用验证系统,获得了良好的画面整体一致性效果和高度的沉浸感。
This paper presents a framework for a highly immersive multi-projection virtual environment system, and addresses the key problems for building the system such as stereo display., graphics partition, render synchronization, geometric calibration, color calibration, etc. . Using networked PCs, low cost projectors and low capability network equipment, a five-channel 220 degree view field multi-projection virtual environment application system is built. Its coherent and highly immersive display effect validates the method.
多投影面 / 画面同步 / 立体显示 / 几何校正 / 颜色校正
multi-projection / render synchronization / stereo display / geometric calibration / color calibration
/
〈 |
|
〉 |