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Frontiers of Mechanical Engineering >> 2006, Volume 1, Issue 3 doi: 10.1007/s11465-006-0024-0

An intersection algorithm based on transformation

1.School of Mechanical and Electronic Engineering, Tianjin Polytechnic University, Tianjin 300160, China; 2.School of Software, Tsinghua University, Beijing 100084, China;

Available online: 2006-09-05

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Abstract

How to obtain intersection of curves and surfaces is a fundamental problem in many areas such as computer graphics, CAD/CAM, computer animation, and robotics. Especially, how to deal with singular cases, such as tangency or superposi

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